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(grammar. Is this stuff even Canon anymore?)
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Goblins were bipedal and shared similar characteristics with humans. They were [[lutinoids]], which encompassed [[Hobgoblins]], [[Bugbears]], [[Uruk-hai]][https://lotr.wikia.com/wiki/Uruk-hai], [[mole-goblins]], and [[trolls]]. Goblins were comprised of three main branches; forest goblins, desert goblins, and cave goblins. The most common were cave goblins. In general, goblins were shorter than the average human, had elf-like ears, and possessed a strange obsession with shiny objects.
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Goblins are bipedal and share similar characteristics with humanoids. Goblins are scientifically classified as "Goblinoids," otherwise known as "greenskins." All goblin and goblinoid life if known to originate from K'vak, the hearth of goblin culture.
   
== '''Forest Goblins''' ==
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== Magic ==
Though the cave goblins were the most common, forest goblins were the first discovered. It is speculated they were discovered around 16,210 BBB forest goblins were taken back from [[K'Vak|Grussia]] by vampire conquerors to the Northern Shores of Enniare.
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Goblin magic is incoherent and utterly chaotic. If more refined wizardry is a well-composed orchestra, goblin magic as a symphony of axes, explosions, crying children, and shrieking animals all crying out in a jumbled mess. Simply put by Chief-Mother A'uh the Gutbucket, "our magic is the coming together of goblins. The more of us hooligans there are, the more magic there is." While goblin magic is not fully understood (even by goblins), the basic principle is theorized to be that due to close connections at birth, goblins imbue magic in each other. So when a party of goblins gather, each goblin draws upon the magic of the other goblins, collectivizing their essence into one force.
 
=== '''Characteristics''' ===
 
Forest goblins had murky green hide and were relativity short, averaging about 4'1". Their favorite weapons were knives made of sharp stones. Normally, they wore leather clothing without undergarments. They had sharp teeth and claws and were exceptionally fast. They were incredibly territorial, tending to chase intrudes miles away from their territory. Their diets were entirely carnivorous. Curiously, their species was normally born in triplets, with a lifespan of around twenty five years. They prefered not to live in cities inhabited by humans or elves, but rather live in villages in the woods.
 
 
== '''Desert Goblins''' ==
 
Not much is known about the nomadic desert goblins, except that they wander around the deserts of Grussia. When humans first made contact with Grussia, the first people they met were the desert goblins. The normally peaceful tribes did nothing, until the humans tried to communicate. What they were saying was taken as an insult, and the goblins chased the humans off to the Kingdom on the [[Tressor]].
 
 
=== '''Characteristics''' ===
 
These goblins were tannish in color, and were very similar to forest goblins, except they lived a very peaceful lifestyle. Though they were omnivorous, they most ate meat. Their weapon of choice was the spear. Desert Goblins normally lived to twenty, and were born in twins or individually.
 
 
== '''Cave Goblins''' ==
 
Caves goblins were recognized by their mud-colored skin and omnivorous smiles. They were distinguishable by their height, as they were taller than most other goblin species. Their claws could either be like finger nails or like forest goblin's.
 
 
=== '''Characteristics''' ===
 
The omnivorous were on average 5'7". They had incredible hearing, possibly from learning to watch out for [[wurms]] in their caves. Due to being raised in caves without much light, they can see very well in the nighttime. They mostly are mushrooms, insects (Mostly meaty insects, such as [[worms]], [[Avenlen leeches]], and [[giant crickets]]), non-sentient moles, olms, blind salamanders, bats, and any other animal unlucky enough to wander into one of their cave-holes. They were normally born by the dozen and lived to around thirty-five. Specifically, Cave Goblins were born and raised in sulfur caves, with their grandmother taking care of them until they reach the age of seven. It is unknown why goblins were raised in sulfur caves, though their grandmother raising them in their young age is most likely because their moms wereexpected to be warriors.
 

Latest revision as of 01:48, April 10, 2020

Goblins are bipedal and share similar characteristics with humanoids. Goblins are scientifically classified as "Goblinoids," otherwise known as "greenskins." All goblin and goblinoid life if known to originate from K'vak, the hearth of goblin culture.

Magic Edit

Goblin magic is incoherent and utterly chaotic. If more refined wizardry is a well-composed orchestra, goblin magic as a symphony of axes, explosions, crying children, and shrieking animals all crying out in a jumbled mess. Simply put by Chief-Mother A'uh the Gutbucket, "our magic is the coming together of goblins. The more of us hooligans there are, the more magic there is." While goblin magic is not fully understood (even by goblins), the basic principle is theorized to be that due to close connections at birth, goblins imbue magic in each other. So when a party of goblins gather, each goblin draws upon the magic of the other goblins, collectivizing their essence into one force.

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