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Seiradorian Religion

The beliefs of Seirador are pretty simple. They believe in a good deity, the Unseen One, and an evil deity, the Unnamed One. Each is immortal and has drastically different goals. The good seeks to save mortals; the evil seeks to subjugate them. The evil has many troops but the good has infinite troops. Since the division of the kingdom, each Kingdom has either just stayed with this, made their own variation or their own religion all together.

The beliefs of Telierda

They *overall* believe in a good deity, the Unseen One, and an evil deity, the Unnamed One. Each is immortal and has drastically different goals. The good seeks to save mortals; the evil seeks to subjugate them. The evil has many more troops but the good has better troops.

Concordian Religion

The Concordian religion of Müdamiri had a formalized belief system, with specific rules and rituals. It had established centers of worship, and it made use of 'idols'. The Concordian religion was polytheistic, meaning that it contained multiple deities. The best-known of these deities was Müdamir, the powerful patriarch god.

Müdamir is the daemonic Chief deity of the national religions of both the Mürad Empire and Concordia. He is depicted as being roughly humanoid but much larger than a man .His presence brought cold and the sickening stench of death. Throughout Ennaire he is described as a deity or a demon, to be feared.  He was, in particular, the patron deity of the ruling class – the ancient Concordian capital was named Müdabaan, and their ruler the Müdro, as well as the Müdaan and Müdinas all claim to be descended from Müdamir. Rather than being worshiped lovingly, Müdamir was clearly feared by his followers and was regarded as cruel and monstrous.

Müdamir was the chief deity in the Concordian pantheon: two other Concordian deities, Ilundu and Zaarosh, Lady of the Night and Maidens, were minor deities. Ritual human sacrifice was apparently commonplace in the Temple of Müdamir. The name of Müdamir was frequently invoked in oaths and exclamations.

Müradi'i

The Müradi'i are a religious sect in the Lego castle Roleplay. They have a de-formalized belief system, with rules and personal rituals.

The Müradi'i religion was polytheistic, meaning that it contained multiple deities. The best-known of these deities was Müdamir, the powerful god of eternity.

There were also Alimash and Gamish, the gods of life and death respectively. Alimash was the same size as Müdamir, while Gamish was a few feet smaller. Alimash was depicted as a male, and was typically very strong. Gamish was depicted as a female, and was typically very slender but strong. Alimash was prayed to often, due to his prize of living an incredible life, while Galimash was less prayed to due to her prize only being a painless death.

And finally, Kilamur was the god of wisdom. He was depicted as an old man, who was roughly the size of Gamish. He walked with a cane and carried a sack full of books detailing the knowledge of everything in the universe. He was prayed to mainly by scholars and students, and legend has it if you pray enough to him, he will come down from the sky and reveal the secrets of the world to you. His prize is the gift of knowledge.

The Müradi'i are typically very tolerant and respectful of others, as cruelty was deemed as one of the Three Failures of the Human Soul. However, if you claimed to be part of the Müradi'i and committed one of the Three Failures of the Human soul multiple times, one of the gods (Usually Müdamir) would come from the sky and eat you alive.

The Tennets of Müradi'i

The Tennets of Müradi'i was a scroll written by the prophet Müram that described the basic rules of Müradi'i and the history of the world (As described by the Müradi'i).

The first part of the scroll was the Three Failures of the Human Soul. These three acts were deemed atrocious by the Müradi'i gods, and we punishable by being sent to Gameur.

Act 1-Cruelty. The act of hatred towards another man for an unreasonable cause.

Act 2-Sloth. The act of failing to pray to the gods at least once per day, starting at Year 5.

Act 3-Portrayal. The act of visually representing another against their will.

The basic understanding of these acts are not to be hostile towards other men for reasons other than hatred themselves [Don't hate someone unless they hate others for no reason (i.e. It's okay to hate Hitler but not that random guy you saw on the street.)], you must pray to the gods at least once per day, starting at age 5, and you can't paint any creature with a soul without their will.

Common Misconceptions

There are several common misconceptions about the Müradi'i from other countries in Enniare that do not follow the Müradi'i religion. Here are some of them, and reasons why they are wrong.

1-The Müradi'i sacrifice animals.

Now, the Müradi'i have absolutely no idea where this idea came from. As a matter of fact, most members of Müradi'i are vegetarians.

2-They are all from Concordia and the Àterac Desert.

No, while the Müradi'i's origins trace back to both Concordia AND the Àterac Desert, there are members of the Müradi'i all around the planet.

3-They believe in a round Enniare.

False. In the Tennets of Müradi'i, it describes Enniare as a plain, meaning it's flat. I mean, seriously, who would think the planet is round?

4-Müdamir eats people who aren't part of the Müradi'i.

No. He only eats people who are unfaithful and claim to be a part of his following. There are only a few cases of such happening...

Those were some common misconceptions about Müradi'i from around Enniare.

Order of Light

The order of light follows a righteous and strict set of rules.

The order puts their faith in the deity known as Lumin (who may be a lesser Cabur of light. It is unclear on whether or not god(s) actually exist in LCRP), who is said to be the "Beacon of light" and the "Purger of darkness"

The Order's teachings state that Lumin empowers his followers to purge the world of all darkness and corruption. He speaks through the arch priest, a holy woman named Lilia Carsonburg, who lives in the city of Arindear, the closest thing the Order has to a holy city.

The Order's followers often join in the Inquisition and Crusades against corrupted forces and to retake areas of Ennaire that have been corrupted, such as the unsuccessful crusade to retake the Vindavin Woods and the inquisition that murdered or imprisoned half the population of Arindearian Spelltoopia.

(Note-These are fictional religions that characters in the Roleplay follow. If you do not agree with or like these religions, then make up your own and ignore ours. We don't care. Just keep real religions out of the comments. Believe us, we took the hit for you.)the[The what???OH THE SUSPENSE IS KILLING ME!]

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